Chests
Every Frontier chest pays LORDS, from the season's pool, into your realm. There are two: the chest a ruin guards, and the rare chest a reveal turns up.
A ruin's chest
Clearing a ruin pays its chest. Its tier is rolled when the ruin is found, by the ground it stands on:
| Ground | Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|---|
| Surface | 50% | 27% | 14% | 6% | 3% |
| Ethereal I | 40% | 30% | 17% | 9% | 4% |
| Ethereal II | 30% | 30% | 22% | 12% | 6% |
| Ethereal III | 20% | 30% | 25% | 16% | 9% |
A chest is worth its tier's shares at the day's price:
| Tier | Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|---|
| Shares | 1 | 2 | 4 | 10 | 20 |
The price of a share is set each day from the season's pool, and never exceeds 50 LORDS. The Season page shows the pool, today's price and its ceiling. A chest's LORDS are set aside from the pool as the ruin is found, so a ruin found today pays at today's price.
A chest in the wild
Each newly revealed surface tile has a 1 in 10,000 chance of a chest, found only while the season's pool can fund it. It is worth one common share at today's price, set aside as it is found. Open it with one of your armies beside it before the day ends; its LORDS go to that army's realm.
Your LORDS
Your realm's LORDS pay for Refill, and you can withdraw them to your payout wallet until the season's claim window closes, 1 hour short of 7 days after the season ends.